"Painted In Blood" is my own game project I've been working on for past 3 years.
Now the first chapter is done, and I'm making this post to share of some artworks for the game.
I'm working with talented artists on this project such as Roman Groph (for all the in-game illustration artworks) and Ruining Wu(contributed for most 3D models level art)
It's my great pleasure to have worked with them.
I wish I had more time polishing these artworks, but since I'm also doing programming, gameplay design as well as level design, some balance need to be made. Maybe in future I might be able to contribe more artworks to the project, just for fun :)
The in-game assets and weapons are combination of 3D models and 2D sprite art. Zbrush for quickly getting a base model to give an overall consistent look, then we used photo-bash and some matte painting techniques to further polish stuff and able to get a balance in between result and efficiency - we don't spend much time on detailing things, it's all about the overall cohesion across all assets.
Every in-game enemy has a 3D sculpt base, then posed and animated in photoshop and each frame was treated as an illustration, with additional paint over process.
The demo will release soon as well as the Early Access build of the game, we worked super hard on it and I really hope you can give it a try~
Ruining Wu's profile page:
https://www.artstation.com/obducto
check out Roman's profile page here for more illustrations for the game:
https://www.artstation.com/grophos